For the past couple of livestreams, you've all been watching me animate Tie Fighters and gaseous clouds for humor, but let's talk about what's going on off camera...
Ever since I started working with the animation tools in Clip Studio just a few days ago, I've been "Kid at Christmas" excited about all the animation headed your way. Between the game and our YouTube videos, we'll have so much fun and comedy to share. Which brings me to what you see above.
What you're looking at is the final version of our Jamie character as I begin to prepare him for animation. Yes, he's very simple and more cartoonish than before...he's suuposed to be!
As I began animating, I instantly realized that I had bitten off more than I could chew with the current character roster. The number of characters wasn't the problem, but their complexity would have made my early animation efforts a nightmare.
So this version is very much designed with animation in mind. Again, he's simpler but that's only part of the story: He's also "rigged" and drawn in layers, so that we can more easily move individual parts...depending on what's needed.
The other really big news here is that with most of the character concepts already drawn, I'll be able to start drawing finalized chracters more rapidly now. Efforts will be more dedicated to figuring how to simplify and rig for animation, which takes less time than figuring out how you want it to look to begin with.
As always, keep an eye on our blog and on our Discord for more announcements and posts as things develop! We'll see you all tomorrow on stream!
Much Love!
Jamie